Substance Painter Baking Artifacts

Current Account: 254. The result is an airplane with real 3-d lighting where possible, and a close approximation via baking otherwise. Other Ideas are this for after 2. Once that was done, we'd then re-topologize in Maya, then finish by baking the details in Substance Painter and cleaning up any texture artifacts to produce the final game-ready model. Wherever there is a UVshell border, the AO sampler creates a nasty seam when this border is on a rounded surface. Painting is the practice of applying paint, pigment, color or other medium to a solid surface (called the "matrix" or "support"). The driver is called by the woman. Port Manteaux churns out silly new words when you feed it an idea or two. The wife is covered by the husband. 21-1011 Substance Abuse and Behavioral Disorder Counselors Counsel and advise individuals with alcohol, tobacco, drug, or other problems, such as gambling and eating disorders. This step is what happens when you are loading a level of a game, or sometimes when a render is starting. 3D PBR Painting Use a complete and familiar set of texturing tools: PBR and particle painting, brushes with opacity control, Substance procedural effects, smart materials and smart masks, and fast baking. By April, 28 chambers had been discovered. Mar 29, 2015 - Bronze Corinthian helmet, ca. Adobe’s suite of 3D material creation apps: Substance Designer and Substance Painter. Expatica is the international community’s online home away from home. Likewise, a silicone substance that was used for making casts of teeth in a dentist's office got some use in a ballistics lab when trying to analyze a suspect gun that had been tampered with. I'm a total noob to Substance Painter. More than 14 years’ experience in 3D modeling using Maya, 3DS Max and creating textures using Z-Brush, Substance Painter, Quixel Suite, and Adobe Photoshop. The witch is chased by the angel. they show how we came together, what kept us fighting, or how we simply relaxed and escaped from the outside world, even just for a few hours a week. 🙂 Note that this tutorial was based on Substance Painter 2. 00 | November 23rd, 2020 Toolbag 4's initial release. Substance Painter 2017. Hi! Congrats with the latest release. Few relics and artifacts have survived the journey of time yet I am thankful for the little that did. Imagined World Project Pre-Production 1 Ancient Artifact Dusty Ridge Making A Camper Van Taser 3D Model. Water- Is a chemical substance having a chemical formula of H2O. This collection consists of 2,842 photographs that document the history Utah State University from roughly 1890 to 1990. fill·ing (fĭl′ĭng) n. 21-1011 Substance Abuse and Behavioral Disorder Counselors Counsel and advise individuals with alcohol, tobacco, drug, or other problems, such as gambling and eating disorders. Several tombs found, walled with brick; artifacts described. Usually those are straight lines from triangulated low poly which cause these issues. add a tool to place and move a texture freely on a 3d object (think google earth) and bake on a new texture that use the correct UV map. Itam_17 null. Mental Ray Satellite 3. I have learned a lot since then, and especially about lightmaping and optimizing assets. Try maybe baking into completely new image (not rewriting), this is very unlikely to help but recently I did have a problem with that. High Poly on Low Poly Baking in Substance Painter. , the peculiar object was merely seen as an "odd-looking little artifact," according to National Geographic. Copper vessels found, but unable to be preserved. Metalness maps is a metal texture than can be applied to the model. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:. KeyShot brings you real-time 3D rendering that displays results instantly and reduces the time to create realistic product visuals. The Shroud of Turin was on public display from April 19, 2015 through June 24, 2015 in the Cathedral of St John the Baptist in Turin, Italy. com PROFESSIONAL PROFILE Accomplished Environment Artist with 10 years of experience in producing next-gen content for games and film. Founded in 1926 by Rafael Larco Hoyle, the Larco Museum contains one of Peru’s finest historical collections devoted to the country’s pre-Columbian peoples. Crash or stability issues. Before archaeologists decided that a cactus spine tool was, in fact, the earliest evidence of tattooing in the U. Made and sold bread on bakery premises and sold either on premises or from stalls. 2-2472官方中文版下载 3D纹理制作软件Allegorithmic Substance Designer-2019. Triangulate your lowpoly mesh before baking. I like to work on Games and love to model High Tech/Sci-Fi Models, Cars Weapons Robots Space Ships are my favorites. I have paint peeling from fresh two coat plaster walls. Another alternative is to use something like Knald or Substance Designer/Painter to generate your displacement maps from the normal map. A Fix for Normal Map problems after baking the mesh maps in Substance PainterPATREON:If you want to see more like this in more detail, follow me on Patreo. An act or instance of filling. As you can see in the picture, I've marked those edges as sharp and auto-smoothed the model, and then I beveled them in the high poly version of the same model in order to bake a normal map in SP. Hi folks! I'm trialing Substance Painter and noticed I was getting some pretty bad artifacts when baking models imported from Blender & Maya. Donec ullamcorper vulputate quam pharetra tempus. Hello, my name is Riccardo Morgia, and I pizza pasta so good that I bring back the dead am a Character Artist. I had imported the bakes done with zTexturer/Zbrush (PSD RGB 8bits) as resource in Substance Painter. Skilled in Unreal Engine, 3D Modeling, Texturing / Surfacing, Look Dev and Environment Creation. Now Featuring: a new ray tracing rendering engine - path traced global illumination for modern GPUs RTX-accelerated ray tracing renderer and baker via NVIDIA OptiX integration. More than 14 years’ experience in 3D modeling using Maya, 3DS Max and creating textures using Z-Brush, Substance Painter, Quixel Suite, and Adobe Photoshop. 78 to be textured in Substance Painter , the problem is whenever I bake the normal map for the model and use a metal material (basic material just metal at 1 and roughness at 0 ) it looks fine in the view port , but when I render an image (in Iray or Cycles) some artifacts appear. Enter a word (or two) above and you'll get back a bunch of portmanteaux created by jamming together words that are conceptually related to your inputs. Make sure you are using a baking program that supports MikkTSpace (it's a tangent bias for normal maps that UE4 uses), xNormal, Substance Painter/Designer, and Blender all should support it, ZBrush definitely doesn't and I wouldn't suggest baking normal maps in ZBrush (except tiling textures are okay). Likewise, a silicone substance that was used for making casts of teeth in a dentist's office got some use in a ballistics lab when trying to analyze a suspect gun that had been tampered with. Black skin male head texturing. wiki (https://ue4community. fbx format from Maya. I just want the light and not a big skydome surrounding my map with a static image as I use the default dynamic sky that comes with Unreal mostly for the clouds. Viewed 339 times 0 $\begingroup$ When I bake high poly on low poly I get some issues (artifacts) on my low poly model. 500 BC, Currently in the Staatliche Antikensammlungen, Munich. 21-1011 Substance Abuse and Behavioral Disorder Counselors Counsel and advise individuals with alcohol, tobacco, drug, or other problems, such as gambling and eating disorders. There are some things one only sees when one comes closer; others, when one steps further back. This is an unplanned release, but necessary because rB8f71a84496a9 breaks Material Matching and with it the Re-Apply tool and Decal Insertion. The resulting texture will then become artifact-free. I've been working on a fully modeled colt revolver but have have gotten stuck in baking from my high to low in Substance Painter. You can also bake textures up to 8k in substance painter then resize them in gimp or PS. Painter Ellen Gallagher is having her first solo “it now holds artifacts in it from Russia for much ‘The Great British Baking Show’ is back on Netflix for its 11th season to offer us. Moroney is a PhD candidate in Egyptology, focusing on Egyptian art and archaeology. It also maintains a 25,000-volume library for researchers and the Polish American Historical Association which is concerned with the history of Poles in America. We'll talk rates. At the bottom is the low-poly with the normal map baked from the high-poly. Make sure that only the Normal Map option is checked and load your high-resolution mesh into the High Definition Meshes window. Try maybe baking into completely new image (not rewriting), this is very unlikely to help but recently I did have a problem with that. As you can see in the picture, I've marked those edges as sharp and auto-smoothed the model, and then I beveled them in the high poly version of the same model in order to bake a normal map in SP. This is a physically correct phenomenon that you can be also found in real life for example when sea waves or snow reflecting sun. [SOLVED] Artifacts When baking normals in substance painter. I am using Maya 2014 to prepare the models for baking inside of Substance Painter 1. Adobe's suite of 3D material creation apps: Substance Designer and Substance Painter In addition to Substance's existing support for RTX acceleration for baking, the Curvature baker in Designer and Painter is being upgraded to now use ray tracing. The ability to write custom metadata in Painter projects, to batch-import resources in the shelf or track the mesh used in a project represent only a sample of the improvements made to the scripting in Substance Painter 2. Author Topic: Normal Map Baking Artifacts - new to painter (Read 9847 times) burning01. Level 10 - Increases the odds of finding high quality artifacts. Shop early and get ahead of holiday bustle. No, breakfast bowls are either grain-heavy piles of superfood or a berry-based mush of superfood, crisp and colorful like a Simon console, a painter’s palette of good decisions. fill·ing (fĭl′ĭng) n. Substance Painter Quick Tip--When you bake normal maps in Substance Painter, you can easily add a new layer with some normal map details, however editing the. To enable GPU Raytracing via Optix or DXR the minimum drivers recommended above must be installed. Almost all people went to a bakery for their bread. " Posted by gerardvanderleun at 7:55 AM | Your Say (17). Following is the step by step process (more or less). Substance Designer gives you procedural. View Daniel Alt’s profile on LinkedIn, the world’s largest professional community. I am using Maya 2014 to prepare the models for baking inside of Substance Painter 1. I'm a total noob to Substance Painter. 🙂 Note that this tutorial was based on Substance Painter 2. Meet your meter: The "Restrict to meter" strip above will show you the related words that match a particular kind of metrical foot. I tried several bowl-centric establishments, a landscape speckled with athleisure, all their own particular balance of earthy and chic. Several tombs found, walled with brick; artifacts described. Table shows the DOT 6 digit code, DOT 9 digit code, DOT title, SOC 6 digit code and SOC title. The lowpoly mesh also needs to be separated into corresponding groups with the matching names plus “_low” suffix, and then also exported as an fbx. Below is a list of. The resulting texture will then become artifact-free. We need to open scene properies and rotate it in inspector. Bakers were highly respected and could become wealthy. 3 (8bit BC7 normal map - sorry this screenshot is a bit shit):. The curators say the exhibition acknowledges the contributions of a largely forgotten artist who was instrumental in the birth of modern art: 19th-century French painter Jean-François Millet. It will cover ways of which we can easily change and adjust the environmental maps to get indirect lighting fitting the overall theme of an object. My focus is using a sync'd tangent basis workflow from Substance Painter to UE4. That normal map was baked with Substance Painter. Baking Textures. A program that prepares individuals to serve as professional bakers and pastry specialists in restaurants or other commercial baking establishments. The coach is hugged by the skater. There's a wide variety available, both in the algorithmic site and you can author them using programs like Substance Designer and Substance Painter. Santa Fe has a small but vibrant downtown that is not only walkable, but walked, often, by many people late into the nights, particularly in summertime when the tourists flood in. I like to work on Games and love to model High Tech/Sci-Fi Models, Cars Weapons Robots Space Ships are my favorites. More than 14 years’ experience in 3D modeling using Maya, 3DS Max and creating textures using Z-Brush, Substance Painter, Quixel Suite, and Adobe Photoshop. Several tombs found, walled with brick; artifacts described. Texturing in Substance Painter was really fun for me. Just like any other spray sealer application, take your rock outside or to a ventilated area where is is at least 50 degrees Fahrenheit (10 centigrade), place it on a piece of scrap cardboard to protect surrounding surfaces and apply the spray sealer following the directions on the can. Adobe's suite of 3D material creation apps: Substance Designer and Substance Painter In addition to Substance's existing support for RTX acceleration for baking, the Curvature baker in Designer and Painter is being upgraded to now use ray tracing. Integrating 3D models with photography Substance Painter 2017 Complex UV Layout in Maya 2018 Training you might like Spach-Alspaugh House and Environment Volume 3. Search for 3D Scanning freelancers. Quantity 67 Boxes, (36. Art and Artifact: The Museum as Medium - Art and Artifacts Art and Artifacts: Destroyed, Stolen, Repatriation, and Ownership - Art and Artifice Art and Artifice - Art and Artifice: And Other Essays of Illusion. Experienced 3D Generalist and Unreal artist with a demonstrated history of working in the higher VFX Industry and education industry. A Fix for Normal Map problems after baking the mesh maps in Substance PainterPATREON:If you want to see more like this in more detail, follow me on Patreo. I am using Maya 2014 to prepare the models for baking inside of Substance Painter 1. Try maybe baking into completely new image (not rewriting), this is very unlikely to help but recently I did have a problem with that. Refine your freelance experts search by skill, location and price. These are their UV (screenshots from Substance Painter): Another thing I worked on was the "Bond" sign at the front of the concept. Substance Painter. This allows a synced workflow with. Thanks for your patience as I work to update the site :) The Sims 4 Outdoor Retreat. High reflectivity and low Fresnel IOR values (Fresnel IOR at 1,3 ) can capture sun’s highlights without visual artifacts. I've created a model in Blender that I want to texture in Substance Painter. Moroney is a PhD candidate in Egyptology, focusing on Egyptian art and archaeology. You don't just pick a recipe from a book of recipes, and bake it once and expect to hold that perfect load in your hands. We loaded the normal map and the jeep fbx model to Substance Painter and baked remaining Additional maps – Ambient, Curvature, World Space, Position and Thickness. A residency training program that prepares physicians in the evaluation and treatment of individuals with alcohol, drug, or other substance-related disorders, and of individuals with the dual diagnosis of substance-related and other psychiatric disorders. Every help is welcome, files included: yes the problem was the padding, but it did not work on the substance painter, so I installed the latest. I want to use an HDRI for its lighting, NOT as a skybox. To eliminate seams and shading artifacts, the game engine and the normal map baking tool should use the same tangent basis. Save it somewhere you won't lose it. Download the latest installers from the Toolbag product page. If your painter painted over plaster that was still wet or not adequately cured that could be the trouble. Ver más ideas sobre Tutoriales, Disenos de unas, 3d max tutorial. Texturing: Substance Painter Rendering: Marmoset Toolbag. Corona Renderer will always deliver crisp, realistic results without splotches, interpolation artifacts, or any other visual imperfections. The objects of each, respectively, are thoughts and ‘sensa’: ‘sensa’ is Collingwood’s name for all the data of the senses—of touch, smell, sight, and so on. 7 Imports 3,276. Light baking Artifacts. Itam_17 null. Get high-quality papers at affordable prices. The plaster is a two coat skip troll over existing walls. When you think of the summer of 1969, you automatically think of Woodstock. 0-2273下载 软件 Allegorithmic , Substance , 下载 , 材质 , 破解 , 纹理 固定链接. Este Foro es para consultas relacionadas con Arte y Gráficos para videojuegos. I almost always start with a block out that will be the foundation for my low poly, in game model. A Fix for Normal Map problems after baking the mesh maps in Substance PainterPATREON:If you want to see more like this in more detail, follow me on Patreo. I had another issue with the texture baking in Substance painter. Cleaned up the model in substance painter ^. I know of a few ways to mend the dark spots. The tendency of "evil" to include not just major acts of villainy and attempts to take over/destroy the world, but also generally being an utter dick. Before archaeologists decided that a cactus spine tool was, in fact, the earliest evidence of tattooing in the U. A Google ingyenes szolgáltatása azonnal lefordítja a szavakat, kifejezéseket és weboldalakat a magyar és több mint 100 további nyelv kombinációjában. Meet your meter: The "Restrict to meter" strip above will show you the related words that match a particular kind of metrical foot. I had imported the bakes done with zTexturer/Zbrush (PSD RGB 8bits) as resource in Substance Painter. Qubeslick's Day, which can be completed by. Substance Designer lets you to create your own templates, making it compatible with any game engine on the market, or your in-house engine. Thompson et al. The first of those that we come to in the world settings tab … and light mask roll outs … being the indirect lighting quality control, … which essentially lets us scale the sample counts being used … by the light mask GI solver, a higher setting, … so more samples can result in fewer lighting artifacts … such as noise and splotches. Take A Sneak Peak At The Movies Coming Out This Week (8/12) Here Are 10 Classic Holiday Movies To Watch Right Now; Ed Sheeran closes out 2020 with first new music in over a year. I'm a total noob to Substance Painter. Mental Ray Satellite 3. High Poly on Low Poly Baking in Substance Painter. – Up to 400% faster than Instant HD. The crook shoved a screwdriver in the barrel and twisted it to damage the interior to make it near-impossible to match to the bullet after the fact, but. I'm getting black spots on the high poly detail that's baked from the AO map. When you think of the summer of 1969, you automatically think of Woodstock. The forum is moderated by conservators, scientists, art industry experts and other professionals in the field and can serve as a guide for those who are interested in learning about best practices as well as up-to-date scientific. Register and upload your resume to access job vacancies. An edible mixture used to. Online shopping from a great selection at CDs & Vinyl Store. Well, I was going to fix some normal map baking artifacts and got this issue here: whenever I pick normal map color from it, it looks okay in palette, but when applied it looks like a color picked from a normal map with a different colorspace(i. If I ever bake from high poly I use Substance Painter. Aug 4, 2017 - In this video, we take a look at the new features in Substance Painter 1. com PROFESSIONAL PROFILE Accomplished Environment Artist with 10 years of experience in producing next-gen content for games and film. After baking I imported my low poly into Substance Painter along with the maps and started with the project configuration. See the complete profile on LinkedIn and discover Rabia Bisree’s connections and jobs at similar companies. Mar 19, 2019 - Discover the magic of the internet at Imgur, a community powered entertainment destination. By April, 28 chambers had been discovered. Download the latest installers from the Toolbag product page. An edible mixture used to. Hi! Congrats with the latest release. Normal Map Artifacts after Substance Painter export 02-28-2017, 06:15 AM. If your painter painted over plaster that was still wet or not adequately cured that could be the trouble. These are their UV (screenshots from Substance Painter): Another thing I worked on was the "Bond" sign at the front of the concept. I am using Maya 2014 to prepare the models for baking inside of Substance Painter 1. Rabia Bisree has 1 job listed on their profile. In addition to Substance’s existing support for RTX acceleration for baking, the Curvature baker in Designer and Painter is being upgraded to now use ray tracing. Telephone: 530-227-8683. Shop early and get ahead of holiday bustle. Once that was done, we’d then re-topologize in Maya, then finish by baking the details in Substance Painter and cleaning up any texture artifacts to produce the final game-ready model. com, you can save money by buying cheap new and used textbooks and by renting textbooks for college. The future of professional learning for creatives is here. But there is a slight minor issue. When using image textures use Cubic interpolation to avoid stepping artifacts, these are more visible for bump maps than other types of textures. ZBrush is perfect for this because not only does it allow you to clean up your scan and remove any annoying artifact, but it also does a great job automatically retopo-ing the mesh and unwrapping sensible UVs. KeyShot brings you real-time 3D rendering that displays results instantly and reduces the time to create realistic product visuals. wiki/legacy. The GeForce Drivers 440. [Arnold]: Artifacts appear in. # Baking Models with Substance Painter Workflow. It will be nice to do it on the fly with pressing key and draging mouse, similiar how light work now (but in one axis of course). 1: temporarily subdivide your mesh for baking. The UVs provided will do for such a boxy example however when inserts and material colors are present you will need to accomodate for baking ID maps and so on. Through substance painter, you can bake a mesh without exploding it by using naming conventions. The polycount was high but was necessary for this game. Allegorithmic has a few good tutorials on how to prepare your mesh exports for texture baking in Painter. Hi guys, I'm coming across an issue with this asset that I'm trying to bake the high to low poly detail. December 12, 2012 Hail Mockery! I personally reserve the right to mock anyone, on any issue I choose, and if you choose to take offense I truly do not care. (This took another 10 minutes, due to fiddling with some normals from the projected grass). I have a history of small indie productions and aim my work towards the game dev scene, with a focus on characters although I have a knack for hard surface modeling. com Website: AdamWillCG. Hello, At first glance the problem seems to be resolved but on closer inspection the newer substance painter does a better job of hiding the problem but its still there. Yes I really like Substance Designer (and Painter, for that matter). I'll next cover Doctor and Detective. Another alternative is to use something like Knald or Substance Designer/Painter to generate your displacement maps from the normal map. Similiar thing like in Marmoset Toolbag. Expatica is the international community’s online home away from home. Handplane is a free utility that converts an object-space normal map + model into different tangent spaces. Daniel has 5 jobs listed on their profile. Usually, I start with blocking out the base color when texturing, and add procedural masks for weathering. Description of what i did in Substance painter : I had baked the normal map in RGB16F native format using the baker available in Substance Painter 2. 3 (8bit BC7 normal map - sorry this screenshot is a bit shit):. fill·ing (fĭl′ĭng) n. Some artifacts did result from this, I think because I used an actual quad where in retrospect I should have triangulated it first. The project also evokes other questions related to food production and traditional knowledge of baking bread using starter cultures such as sour dough. Posted by 1 year ago. Substance Painter 13/11/19. Some people make just the low poly version, and then they create textures in something like Substance Painter. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. For my first project, a handle, I am getting bad artifacts when baking my high poly sculpted model from ZBrush onto my low poly exported model. It’s not yet released in India and won’t be for a while, but I have braced myself for a lot of dissappointment. For painter Max Beckmann, the world was a stage Then Max Beckmann became one of the most famous German painters of the 20th century. Previously Blinn-Phong was used. 2 and Keyshot Viewer Includes the OptiX 7 enabled renderer just released by Luxion. – Up to 400% faster than Instant HD. GPU Raytracing artifacts. *Orc created by Glauco Longhi ASSIGNING A SHADER PER TEXTURE SET - 00:18 NEW SHAD. High Poly on Low Poly Baking in Substance Painter. Folk artist Barbara Strawser has been painting for most of her life. Before we get started, I want to clear a few things up. I am using Maya 2014 to prepare the models for baking inside of Substance Painter 1. I like to work on Games and love to model High Tech/Sci-Fi Models, Cars Weapons Robots Space Ships are my favorites. # Baking Models with Substance Painter Workflow. Baking Process. Hi guys, I'm coming across an issue with this asset that I'm trying to bake the high to low poly detail. Register and upload your resume to access job vacancies. Hi folks! I'm trialing Substance Painter and noticed I was getting some pretty bad artifacts when baking models imported from Blender & Maya. Shaders: To improve visual quality of specular highlight Standard shader is now using GGX distribution function. In addition, some tips and tricks to fix artifacts. Painter/Mixer > UE4 > Blend4web/Verge3d. Susan Stocker runs and owns Susan’s Green Cleaning, the #1 Green Cleaning Company in Seattle. My focus is using a sync'd tangent basis workflow from Substance Painter to UE4. Allegorithmic 已经宣布了最新版 Substance Painter 2020. I have my normal map set to opengl, and it looks like it was picked from dx, and vise versa). He starts with the basics, showing you how to create a new project and import the model, as well as use the integrated baking system. Cras aliquet massa non quam molestie facilisis. As seen in the example below: Note that the uvs are well dilated and the normals on the ball are all smooth. After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. Adobe's suite of 3D material creation apps: Substance Designer and Substance Painter In addition to Substance's existing support for RTX acceleration for baking, the Curvature baker in Designer and Painter is being upgraded to now use ray tracing. Few relics and artifacts have survived the journey of time yet I am thankful for the little that did. How to solve these baking problems in substance:[Scene 3D] [GenVertexNormals] : unable to compute normals because some triangles were too small in mesh[Bakin. It was the iconic moment in music history that changed it all. I'm new to Substance Painter and have an issue I cannot resolve I am attempting to bake out some texture maps with Substance Painter and am running into an issue with the normal map baking out weird artifacts and I'm not sure why. As students, they’d been encouraged to visit the Field Museum to examine ancient artifacts. 3D artist Alex Sheludchenko walks through his techniques for painting out normal map artifacts that may occur when baking normals in Substance Painter. Just like any other spray sealer application, take your rock outside or to a ventilated area where is is at least 50 degrees Fahrenheit (10 centigrade), place it on a piece of scrap cardboard to protect surrounding surfaces and apply the spray sealer following the directions on the can. Painting is the practice of applying paint, pigment, color or other medium to a solid surface (called the "matrix" or "support"). Federal government websites often end in. The tools in Shooter Suite are. F95zone is an adult community where you can find tons of great adult games and comics, make new friends, participate in active discussions and more!. It is difficult to […]. Artifacts Cooperative members learned to collaboratively plan art sales at the IRC and in the community, compromising on locations and spaces for each artist. Substance Designer lets you to create your own templates, making it compatible with any game engine on the market, or your in-house engine. Your smoothness textures might need an update. 78 to be textured in Substance Painter , the problem is whenever I bake the normal map for the model and use a metal material (basic material just metal at 1 and.